Gaze Tracking for Virtual Reality — XR Head Mounted Displays
Built a real-time gaze tracking system embedded within a high-fidelity VR headset, enabling accurate estimation of where the user is looking within a Real/Virtual environment. The system combines eye detection, pupil localisation, and corneal reflection analysis to compute gaze vectors with low latency.
Tools & Architecture Used: - Python - Opencv - Classical CV methods - Unity
Thiyaga Bot